Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 3789216447506832942 488337 dsb250 the Eclecticist (level 26, -3/232 HPs) Began as a Formicid Summoner on May 5, 2023. Was the Champion of Nemelex Xobeh. Killed from afar by a deep elf sorcerer (22 damage) ... with a bolt of acid ... on level 5 of the Vaults on May 11, 2023. The game lasted 06:04:33 (63634 turns). dsb250 the Eclecticist (Formicid Summoner) Turns: 63634, Time: 06:04:36 Health: -3/232 AC: 30 Str: 22 XL: 26 Next: 25% Magic: 31/45 EV: 13 Int: 28 God: Nemelex Xobeh [******] Gold: 2273 SH: 14 Dex: 9 Spells: 3/61 levels left rFire + + + SeeInvis + k - +2 glaive (protect) rCold + + . Faith . G - +2 kite shield {reflect} rNeg + + . Spirit . (body armour currently unavailable) rPois ∞ Reflect + (helmet unavailable) rElec + Harm . E - scarf {rC+ rF+} rCorr + Rampage . (gloves currently unavailable) Will ++... (boots currently unavailable) Stlth ++........ t - amulet of magic regeneration HPRegen 0.48/turn e - ring "Lebbu" {*Slow rPois rF+ Str+2 Int+8} MPRegen 0.69/turn i - ring of positive energy @: brilliant, statue-form, death channelling, resistant, marked, very slightly contaminated, studying Armour, very slow A: slow and powerful, torment resistance 1, boosted hp, permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, clumsy 1, deterioration 1, no potion heal 1, subdued magic 1 }: 2/15 runes: serpentine, barnacled a: Dig, Shaft Self, End Transformation, Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning, Triple Draw, Deal Four, Stack Five You were on level 5 of the Vaults. You worshipped Nemelex Xobeh. Nemelex Xobeh was exalted by your worship. You were a living statue of rough stone. You visited 9 branches of the dungeon, and saw 43 of its levels. You visited 1 bazaar. You also visited: Gauntlet. You collected 6539 gold pieces. You spent 4266 gold pieces at shops. Inventory: Hand Weapons k - a +2 glaive of protection (weapon) l - the +3 broad axe of Blood-Lust {freeze, rC+ MP+9 Int+7 Dex-5} (You found it on level 3 of the Elven Halls) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+7). Dex: It affects your dexterity (-5). rC: It protects you from cold. MP: It affects your magic capacity (+9). F - a +4 vampiric halberd R - a +3 lajatang of speed Missiles o - 6 throwing nets B - 3 curare-tipped darts N - 30 boomerangs (quivered) Armour n - the +0 cloak of Privacy {rF+++ Int-3 Dex+5} (You found it in a Gauntlet) Int: It affects your intelligence (-3). Dex: It affects your dexterity (+5). rF: It renders you almost immune to fire. v - a +2 pair of gloves of dexterity (melded) E - a scarf of resistance (worn) G - a +2 kite shield of reflection (worn) T - a +2 troll leather armour (melded) {Snorg} U - a +0 pair of boots (melded) V - quicksilver dragon scales Magical Staves y - a staff of death Jewellery e - the ring "Lebbu" (left fist) {*Slow rPois rF+ Str+2 Int+8} (You found it in a Gauntlet) [ring of protection from fire] Str: It affects your strength (+2). Int: It affects your intelligence (+8). rF: It protects you from fire. rPois: It protects you from poison. *Slow: It may slow you when you take damage. i - a ring of positive energy (right fist) j - a ring of protection from cold t - an amulet of magic regeneration (around neck) z - a ring of flight H - the ring of the Mage {Wiz Archmagi} (You found it on level 11 of the Dungeon) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. I - the ring of the Purple Skies {rC+ Str+4 Int+3} (You found it on level 11 of the Dungeon) [ring of protection from cold] Str: It affects your strength (+4). Int: It affects your intelligence (+3). rC: It protects you from cold. J - a ring of willpower X - a ring of protection from fire Y - a ring of resist corrosion Wands s - a wand of charming (5) x - a wand of acid (8) P - a wand of mindburst (40) Q - a wand of digging (29) S - a wand of iceblast (13) Scrolls a - 4 scrolls of fog f - 7 scrolls of magic mapping h - 2 scrolls of noise r - 3 scrolls of fear K - 6 scrolls of immolation M - 3 scrolls of summoning Z - 3 scrolls of torment Potions b - 3 potions of magic c - 13 potions of curing d - a potion of resistance g - 3 potions of heal wounds p - 4 potions of cancellation q - 13 potions of lignification u - 2 potions of brilliance w - 7 potions of flight A - 2 potions of ambrosia D - 5 potions of might O - a potion of invisibility Miscellaneous m - a condenser vane L - a lightning rod (4/4) W - a box of beasts Skills: + Level 8.5 Fighting + Level 17.0(17.9) Polearms - Level 9.8(14.5) Staves - Level 10.0 Armour + Level 7.6 Dodging - Level 2.4 Stealth - Level 15.1 Shields + Level 18.1 Spellcasting - Level 6.0 Conjurations - Level 3.0 Hexes - Level 14.0 Summonings + Level 13.1 Necromancy - Level 4.0 Translocations + Level 15.7 Transmutations - Level 4.0 Fire Magic - Level 9.0 Ice Magic - Level 6.0 Air Magic - Level 10.2 Earth Magic - Level 15.0 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 100% N/A 1% 1 b - Call Canine Familiar Summ 88% N/A 0% 3 c - Summon Small Mammal Summ 100% N/A 0% 1 d - Death Channel Necr 42% N/A 1% 6 e - Summon Ice Beast Ice/Summ 81% N/A 1% 4 f - Borgnjor's Vile Clut Necr/Erth 40% N/A 1% 5 g - Summon Cactus Giant Summ 44% N/A 1% 6 h - Ignite Poison Fire/Tmut/Pois 64% N/A 1% 3 i - Freezing Cloud Conj/Ice/Air 32% 6-21 3% 5 r - Summon Lightning Spi Summ/Air 76% N/A 1% 4 t - Passage of Golubria Tloc 53% N/A 3% 4 u - Yara's Violent Unrav Hex/Tmut 37% 3d15 1% 5 v - Irradiate Conj/Tmut 39% 3d27 1% 5 w - Statue Form Tmut/Erth 56% N/A 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 100% N/A 0% 1 Pain Necr 100% 1d9 0% 1 Call Imp Summ 88% N/A 0% 2 Sublimation of Blood Necr 85% N/A 0% 2 Wereblood Tmut 92% N/A 0% 2 Freeze Ice 100% 1d11 1% 1 Magic Dart Conj 100% 1d8 1% 1 Shock Conj/Air 100% 1d9 1% 1 Sting Tmut/Pois 100% 1d8 1% 1 Corpse Rot Necr/Air 100% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Poisonous Vapours Pois/Air 96% N/A 1% 2 Scorch Fire 100% 2d10 1% 2 Static Discharge Conj/Air 61% N/A 1% 2 Conjure Flame Conj/Fire 57% 6-21 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Frozen Ramparts Ice 100% 1d12 1% 3 Gell's Gravitas Tloc 53% N/A 1% 3 Lesser Beckoning Tloc 53% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 53% N/A 1% 3 Ozocubu's Armour Ice 73% N/A 1% 3 Spider Form Tmut/Pois 68% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Summon Guardian Golem Hex/Summ 71% N/A 1% 3 Teleport Other Tloc 53% N/A 1% 3 Tukima's Dance Hex 48% N/A 1% 3 Vampiric Draining Necr 85% 2d12 1% 3 Airstrike Air 30% N/A 1% 4 Anguish Hex/Necr 34% N/A 1% 4 Animate Armour Summ/Erth 100% N/A 1% 4 Animate Dead Necr 42% N/A 1% 4 Dispel Undead Necr 85% 3d27 1% 4 Hailstorm Conj/Ice 67% 3d14 1% 4 Ice Form Ice/Tmut 83% N/A 1% 4 Petrify Tmut/Erth 85% N/A 1% 4 Agony Necr 85% N/A 1% 5 Blade Hands Tmut 46% N/A 1% 5 Excruciating Wounds Necr 42% N/A 1% 5 Flame Wave Conj/Fire 57% 2d11 2% 4 Iskenderun's Mystic Bla Conj/Tloc 57% 2d12 2% 4 Sticky Flame Conj/Fire 57% 2d7 2% 4 Simulacrum Ice/Necr 39% N/A 3% 6 Lightning Bolt Conj/Air 30% 1d47 4% 5 Metabolic Englaciation Hex/Ice 31% N/A 4% 5 Summon Hydra Summ 44% N/A 5% 7 Haunt Necr/Summ 43% N/A 7% 7 Fireball Conj/Fire 28% 3d12 8% 5 Silence Hex/Air 27% N/A 10% 5 Iron Shot Conj/Erth 34% 9d7 12% 6 Olgreb's Toxic Radiance Pois 29% N/A 22% 4 Spellforged Servitor Conj/Summ 38% N/A 32% 7 Necromutation Tmut/Necr 44% N/A 38% 8 Starburst Conj/Fire 28% 6d9 41% 6 Dispersal Tloc 26% N/A 56% 6 Borgnjor's Revivificati Necr 42% N/A 56% 8 Infestation Necr 42% N/A 56% 8 Orb of Destruction Conj 30% 9d10 86% 7 Lehudib's Crystal Spear Conj/Erth 34% 10d9 99% 8 Ignition Fire 26% 3d9 100% 8 Maxwell's Capacitive Co Air 30% ∞ 100% 8 Chain Lightning Conj/Air 30% 3d40 100% 9 Death's Door Necr 42% N/A 100% 9 Fire Storm Conj/Fire 28% 8d7 100% 9 Shatter Erth 38% 3d30* 100% 9 Swiftness Air Unusable N/A N/A 3 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (6/6) D:10 Shoals (4/4) Lair:4 Snake (4/4) Lair:4 Slime (0/5) Lair:6 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (3/4) D:15 Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:4 ([ D:13 : D:14 ( Orc:2 (*[= Elf:1 = Elf:2 ! Elf:3 ** Snake:1 =(* Snake:2 : Snake:4 !(: Vaults:2 * Vaults:3 ? Vaults:4 ! Depths:1 * Depths:2 (!(( Portals: Hell: Depths:1 Depths:2 Abyss: Depths:2 Pandemonium: Depths:1 Depths:2 Ziggurat: Depths:1 Trove: D:15 (give 5 scrolls of fog) Annotations: Vaults:5 Frederick; Mara Depths:2 1 runed translucent door, fangfangjiong's ghost, veteran GnVM Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your actions are slow, but your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. You are immune to poison. Your equipment is partially melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are clumsy. (Dex -2) Your body sometimes deteriorates upon taking damage. Potions are less effective at restoring your health. Your spells are a little easier to cast, but a little less powerful. Message History The electrical discharge engulfs the deep troll!! The deep troll is severely wounded. The electrical discharge engulfs the ettin!! The ettin is heavily wounded. The electrical discharge engulfs the dread lich! The dread lich resists. The dread lich is lightly damaged. The electrical discharge engulfs the fire giant! The fire giant is severely wounded. The electrical discharge engulfs the shadow dragon!! The shadow dragon is moderately wounded. The electrical discharge engulfs the stone giant!! The stone giant is almost dead. You hear violent peals of thunder! A glowing mist starts to gather... x5 The zombie hands constrict the vault warden! The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you! * * * LOW HITPOINT WARNING * * * The vault warden struggles to escape constriction. The dread lich gestures wildly while chanting. The dread lich seems to speed up. Your Polearms skill increases to level 17! Casting: Borgnjor's Vile Clutch (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You turn into a living statue of rough stone. Your +2 pair of gloves of dexterity melds into your body. Your +0 pair of boots melds into your body. Your +2 troll leather armour {Snorg} melds into your body. You feel clumsy. The zombie hands constrict the vault warden! The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt hits you but does no damage. Mara boasts, "I am lord over the four continents and the two thousand adjacent isles." Mara blinks! The deep elf sorcerer shouts, "You can't withstand my power!" The deep elf sorcerer gestures at you while chanting. The bolt of acid hits you!! You resist. You die... 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